Architectural Visualization of Buildings with Virtual Reality 360 using Website Based Prototyping Method

Authors

  • Phillander Wicof Tanoto STMIK TIME
  • Didik Aryanto STMIK TIME
  • Leony Hoki STMIK TIME

DOI:

https://doi.org/10.59934/jaiea.v5i1.1250

Keywords:

Virtual Reality, Architectural Visualization, Website, Prototyping, Real-Time 360.

Abstract

This study aims to develop an interactive and immersive 360-degree Virtual Reality (VR) architectural visualization using the prototyping method. This iterative approach allows system development based on user feedback, ensuring results that better meet user needs. The process involves creating a 3D architectural model with SketchUp, which is then integrated into a website platform using HTML and CSS. This model enables users to explore building designs in real-time through a 360-degree view. Hosting technology is used to make the visualization accessible online anytime and anywhere. System evaluation is conducted through user testing focused on visual accuracy, ease of navigation, and user satisfaction. The results show that VR 360-based architectural visualization provides a more engaging and realistic experience, enhances design understanding, and supports communication between architects and clients. This integration helps accelerate decision-making and offers an innovative solution for the modern architecture industry.

Downloads

Download data is not yet available.

References

AA Pramesti, RP Sitompul, N. Sopiya, and Fitroh, “Systematic Literature Review: Utilization of Virtual Reality (VR) as an Alternative Learning Media,” J. Educ. Technol. and Kejuru., vol. 19, no. 2, pp. 105–117, 2022, doi: 10.23887/jptkundiksha.v19i2.48027.

M. Radhi, A. Amalia, DRH Sitompul, SH Sinurat, and E. Indra, “Big Data Analysis Using Exploratory Data Analysis (EDA) Method and Visualization Method Using Jupyter Notebook,” J. Sist. Inf. and Comput. Science Prima (JUSIKOM PRIMA), vol. 4, no. 2, pp. 23–27, 2022, doi: 10.34012/jurnalsisteminformasidanilmukomputer.v4i2.2475.

IK Adhimastra, “Architecture and Architectural Education,” J. Anala, vol. 2, no. 1, pp. 1–10, 2014, [Online]. Available: http://103.207.99.162/index.php/anala/article/view/177

S. Darma, “Architectural Visualization Analysis in Urban Planning,” pp. 1–10.

AI Candra, A. Yusuf, and AR F, “Study of Bearing Capacity Analysis of Pile Foundation in the Construction of Lp3M Building, Kadiri University,” J. CIVILA, vol. 3, no. 2, p. 166, 2018, doi: 10.30736/cvl.v3i2.259.

RP Sari, “What is Virtual Reality? Definition, How it Works, Examples”, [Online]. Available: https://www.cloudcomputing.id/pengetahuan-dasar/apa-itu-virtual-reality

M. Cininta, “Development of Virtual Reality Learning Method for First Year Architecture Students,” Vitr. J. Architecture, Building and Environment., vol. 14, no. 1, p. 23, 2024, doi: 10.22441/vitruvian.2024.v14i1.03

K. Kurniati, “Implementation of Prototype Method in Designing Document Filing System of Lais District Office,” J. Softw. Eng. Am-pera, vol. 2, no. 1, pp. 16–27, 2021, doi: 10.51519/journalsea.v2i1.89.

SS Gosal et al., “Design and Development of Digital Encyclopedia Application of Traditional Medicinal Plants,” JOINTECOMS (Journal Inf. Technol. Comput. Sci., vol. 3, no. 2, pp. 2798–3862, 2023.

Downloads

Published

2025-10-15

How to Cite

Phillander Wicof Tanoto, Didik Aryanto, & Leony Hoki. (2025). Architectural Visualization of Buildings with Virtual Reality 360 using Website Based Prototyping Method. Journal of Artificial Intelligence and Engineering Applications (JAIEA), 5(1), 155–159. https://doi.org/10.59934/jaiea.v5i1.1250