Design and Development of Smart Home Interior Animation Using the 3D Rendering Method
DOI:
https://doi.org/10.59934/jaiea.v5i1.1438Keywords:
Smart Home, Interior Design, 3D Rendering, Animation, Sketchup, LumionAbstract
Technological advancement has led to the emergence of the smart home concept, which integrates intelligent devices into daily life. In this context, interior design emphasizes not only aesthetics but also functionality and efficiency. A common challenge arises when clients struggle to understand design concepts solely from 2D drawings or manual sketches. This study aims to develop an interior design animation for a smart home using 3D rendering methods to create a more realistic and interactive visualization. The design process involves several stages, including sketching, 3D modeling using SketchUp, texturing, lighting, and rendering with V-Ray and Lumion. The findings show that 3D animation significantly enhances communication between designers and clients, saves time and reduces costs, while providing a clearer understanding of smart technology implementation in interior spaces. The visualization focuses on several areas of the home such as the living room, kitchen, bedroom, and bathroom, with a final animation duration of approximately 3–4 minutes. This research is expected to offer an effective solution for presenting smart home interior design concepts in an engaging and efficient manner.
Downloads
References
R. Ruuhwan, R. Rizal, and I. Karyana, “Sistem Kendali dan Monitoring Pada Rumah Pintar Berbasis Internet of Things (IoT),” Innov. Res. Informatics, vol. 1, no. 2, pp. 43–50, 2019, doi: 10.37058/innovatics.v1i2.877.
D. Pratmanto, F. Fandhilah, and S. A. Saputra, “Rancang Bangun Rumah Pintar Dengan Platform Home Assistant Berbasis Raspberry Pi 3,” EVOLUSI J. Sains dan Manaj., vol. 7, no. 2, pp. 81–85, 2019, doi: 10.31294/evolusi.v7i2.5715.
A. Hildayanti and M. Sya’rani Machrizzandi, “Sistem Rekayasa Internet Pada Implementasi Rumah Pintar Berbasis IoT,” J. Ilm. Ilmu Komput., vol. 6, no. 1, pp. 45–51, 2020, doi: 10.35329/jiik.v6i1.143.
S. P. Nst, D. Siregar, and Y. S. Siregar, “Perancangan Modelling Dan Animasi 3D Interior Rumah Menggunakan Sofware 3Ds Max,” Snastikom, vol. 1, no. 1, pp. 334–340, 2020.
M. Qadriyanto and S. Bahri, “Rancang Bangun Aplikasi Visualisasi 3D Furniture Interior Rumah Menggunakan Augmented Reality Dengan Metode Markerless Berbasis Android,” J. Coding, Sist. Komput. Untan, vol. 06, no. 03, pp. 237–246, 2018.
S. Priscilla and A. B. A. P. B, “Penerapan Teknologi 3D SketchUp dan Enscape Pada Desain Gereja Katolik Allah Mahamurah,” pp. 431–436, 2025.
M. S. Hariyani and D. Sunardi, “Video Animasi 3D Sebagai Konten Promosi Pada Perusahaan Air Mineral Tebo PDAM Tirta Ratu Samban Menggunakan Teknik Pemodelan Sketchup dan Lumion,” Rekursif J. Inform., vol. 9, no. 2, pp. 120–127, 2021, doi: 10.33369/rekursif.v9i2.16665.
C. Aditya, “Efisiensi Lighting Dan Rendering Dalam Film Pendek Animasi 3d Bed Time Story,” Ultim. J. Komun. Vis., vol. 8, no. 1, pp. 15–22, 2016, doi: 10.31937/ultimart.v8i1.460.
A. E. M. Pramudia Rangga and P. ningsih Sandi, “ANALISIS DAN IMPLEMENTASI MEL SCRIPT UNTUK LIGHTING DAN RENDERING PADA FILM ANIMASI 3D ROBOCUBE Jurnal Ilmiah Komputer dan Informatika ( KOMPUTA ),” vol. 5, no. 1, p. 28, 2016.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Journal of Artificial Intelligence and Engineering Applications (JAIEA)

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.







