Development of a 3D Animated Short Film ‘Stop Bullying’ Using Cel-Shading Technique

Authors

  • Sultan Afredho STMIK TIME
  • Jackri Hendrik
  • Feriani Astuti Tarigan

DOI:

https://doi.org/10.59934/jaiea.v5i1.1565

Keywords:

Animasi 3D, Cel Shading, Edukasi, Bullying

Abstract

Bullying is still a social issue that negatively affects mental and emotional health, especially among schoolchildren. To convey a moral and educational message about the importance of stopping bullying, a 3D animated short film entitled" Stop Bullying " was made which was presented in the form of storytelling to build emotional closeness with the audience. Cel-shading techniques are applied to produce a 2D cartoon-style visual aesthetic (flat colors and outlines), while maintaining the depth of space and motion dynamics typical of 3D animation. Production is done using Unreal Engine 5 with real-time pipelines, allowing for live visual previews, high-quality visual realizations, and production process efficiency. The Film raises simple yet meaningful stories to illustrate the experiences of victims and raise awareness of the psychological impact of bullying. It is expected to be an effective educational media campaign for school children while increasing public awareness.

Downloads

Download data is not yet available.

References

Olweus, D. Understanding and researching bullying: Some critical issues. In S. R. Jimerson, S. M. Swearer, & D. L. Espelage (Eds.), Handbook of bullying in schools: An international perspective (pp. 9–33). Routledge, 2010.

Prasetyo, A., & Nugroho, S. Animasi sebagai media komunikasi sosial. Jurnal Seni dan Desain, 7(2), 45–58, 2019.

Rigby, K. School perspectives on bullying and preventative strategies. Educational Psychology, 37(4), 450–462, 2017.

Saputra, N. E., & Handayani, F. Dampak bullying terhadap prestasi belajar siswa SMP. Jurnal Psikologi Pendidikan, 5(2), 34–42, 2020.

Yuliani, D., & Rahmat, R. Penerapan teknik cel-shading pada animasi 3D untuk media edukasi. Jurnal Teknologi Informasi dan Komunikasi, 10(1), 15–25, 2021.

Santoso, Ayu Wulandari, “Korelasi antara keharmonisan keluarga dan lingkungan sekolah dengan perilaku bullying pada siswa di mi al- hikmah jambon ponorogo tahun pelajaran 2018/2019”. Undergraduate (S1) thesis, IAIN Ponorogo, 2019

Agisyaputri, E., Nadhirah, N., & Saripah, I, “Identifikasi Fenomena Perilaku Bullying Pada Remaja”. Jurnal Bimbingan Konseling Dan Psikologi, Vol.3, No.1, 2023

Sapitri A.W., “Cegah dan Stop Bullying Sejak Dini”, Semarang, Geupedia the first On-Publisher in Indonesia, hal.11, 2020

Adi S., “Pendidikan Anti Bullying”, Jurnal Ilmiah Pelita Ilmu, Vol. 1 No.2, hlm.50, 2019

Nurhayati, Azizul M., Kurmazi R., Firdania S.M., Sitompul N., “Pembuatan Film Animasi 3D "Buah Tangan Berbuah Kenangan" dengan Metode MDLC”, Jurnal Ilmiah Komputer Grafis, Vol.6, No.2, hal.153-164, 2023

Nadila S., “Pembuatan Short Movie 2 Dimensi Berbasis 3D Object Menggunakan Cel-Shading”, Skripsi Universitas Islam Negeri Maulana Malik Ibrahim, 2023

Hidayat, Rahmad., “Hubungan Perlakuan Body Shaming Dengan Citra Diri Mahasiswa”, Jurnal Keperawatan Jiwa, Vol. 7, no.1, 2019

Kusuma B.S., Kusdaryani W., Puji Astuti S.W., "Perilaku Bullying Pada Peserta Dididk Sekolah Menengah Pertama", Ristekdik (Jurnal Bimbingan dan Konseling), Vol.8, No.8, 2023

Rahayu, I., “Faktor lingkungan sekolah yang berpengaruh terhadap perilaku bullying pada peserta didik sekolah menengah pertama”. Jurnal Pendidikan Dasar Dan Menengah, 7(1), 19–26, 2019

Munir, “Multimedia Konsep & Aplikasi Dalam Pendidikan”. Bandung. Alfabeta. Vol. 58, Issue 12, 2020

Zainiyati S.H., Shodiq I.J., "Pemanfaatan Media Pembelajaran E- Learning menggunakan Whatsapp sebagai solusi ditengah penyebaran Covid-19 di MI Nurulhuda Jelu", Al-Insyiroh, Jurnal Studi Keislaman, 2020

Sulfiana, “Pengaruh Penggunaan Media Animasi Terhadap Hasil Belajar Murid Sd Negeri Romang Polong Kecamatan”, Skripsi Universitas Muhammadiyah Makassar, 2019

Apriansyah R.M., “Pengembangan Media Pembelajaran Video Berbasis Animasi Mata Kuliah Ilmu Bahan Bangunan”, Program Studi Pendidikan Teknik Bangunan Fakultas Teknik Universitas Negeri Jakarta. Sarjana Thesis, Universitas Negeri Jakarta. 2019

Setiawan M.A., “Dasar-dasar Animasi,” Sitkom Surabaya, 2019.

Muhammad Farhan, I Putu Arya Janottama and I Wayan Nuriarta, “Perancangan Animasi 3 Dimensi Sebagai Upaya Pengedukasian Masyarakat Mengenai Pentingnya Mencintai Rupiah Sebagai Mata Uang Negara Indonesia,” Jurnal Amarasi Denpasar, Vol.3, no.2, 2022.

Maya Marselia, M Reza, Noferianto Sitompul, and Fathushahib, “Perancangan Animasi 3D Taman Wisata Binjai Park Desa Jirak Kabupaten Sambas,” Indonesian Journal Of Business Inteligence, Vol.V, no.1, 2022.

Budiarti, Rizqi Putri N. and Susanto, Fajar A, “Pengembangan Aset Tiga Dimensi Berbasis Photo-Realism untuk VR-Patient Room (Studi Kasus Rawat Inap RSI Jemursari)”, Technology and Computing Science Journal, Vol.2, No.1, hal. 61-70, 2019

Palit A., Tulenan V., Najoan X., “Rancang Bangun Aplikasi Game Adventure Pengenalan Monumen Benteng Moraya”, Jurnal Teknik Informatika, Vol.14, No.4, 2019

AN Aini, Prasetyowati D, Prayito M., AN Nugrohom Dwijayati I., "Pengembangan Aplikasi Augmented Reality Menggunakan Unity", Semarang, Universitas PGRI Semarang, 2021

Wahyuningsih, Sri, “Film dan Dakwah”. Surabaya: Media Sahabat Cendekia, 2019

Andri Revian M., “Proses Editing Film Dalam Produksi Film Bergenre Road Movie Tentang Budaya Dan Wisata Di Madura”, Universitas Dinamika, 2021.

Fitriani, N, “Penggunaan Media Aplikasi Editor Video VN dalam Pembelajaran Menulis Teks Prosedur Siswa Kelas XI SMA PM At- Taqwa Tahun Pelajaran 2020/2021”, Bachelor's thesis, Jakarta,FITK UIN Syarif Hidayatullah Jakarta, 2021

X. Zheng, “The application and development of toon shading technology in mobile games,” dalam Proc. 2nd Int. Conf. Software Eng. and Machine Learning, Applied and Computational Engineering, vol. 76, hlm. 302–310, May 2024

Downloads

Published

2025-10-15

How to Cite

Afredho, S. ., Hendrik, J., & Tarigan, F. A. (2025). Development of a 3D Animated Short Film ‘Stop Bullying’ Using Cel-Shading Technique. Journal of Artificial Intelligence and Engineering Applications (JAIEA), 5(1), 1113–1120. https://doi.org/10.59934/jaiea.v5i1.1565