Development of Multimedia-Based Interactive Learning Media to Improve the Understanding of Fifth Grade Students at Inpres Yubuwai Elementary School
DOI:
https://doi.org/10.59934/jaiea.v5i2.2094Keywords:
Interactive Learning Media, IPAS, MDLC, Unity 3D, Fisher-Yates Shuffle Algorithm.Abstract
This study focuses on developing interactive multimedia learning media to improve the understanding of fifth-grade students at Inpres Yubuwai Elementary School in the subject IPAS, specifically the material on food chains. The media was developed using Unity 3D as an interactive application development platform, combined with the Model Development Life Cycle (MDLC) method to ensure a systematic and structured development process. To increase variety and challenge in learning, the Fisher-Yates Shuffle algorithm was applied to the quiz feature to randomize the order of questions. The application of this algorithm aims to avoid repetitive question patterns and encourage students to think more critically. The developed interactive learning media was then tested directly in a classroom environment. The test results showed a significant increase in student understanding, as indicated by a 71.6% increase in scores from the pre-test to the post-test. This improvement proves that the use of technology-based learning media that integrates interactive elements, games, and question randomization algorithms can effectively support the student learning process. Overall, this study shows that the combination of Unity 3D, the MDLC method, and the Fisher-Yates Shuffle algorithm has great potential in producing learning media that has a positive impact on elementary school students.
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