Analysis Sentiment On Social Media Instagram Towards Metaverse Games Saindbox Aplha 2 With Support Vector Machine Algorithm

Authors

  • I Gusti Prahmana STMIK Kaputama
  • Kristina Annatasia Br Sitepu STMIK KAPUTAMA
  • Selfira STMIK KAPUTAMA

DOI:

https://doi.org/10.59934/jaiea.v3i2.230

Keywords:

Metaverse, Sandbox Apple 2, Sentimen,Support Vector Machine.

Abstract

Metaverse is part from development technology in the metaverse SandBox Alpha 2 Game world taking place worldwide , games in the virtual world like real very possible thing done . metaverse now Already in progress for can be implemented most affected technology to opinion from particular society _ enthusiasts game metaverse saydbox alpha 2. where game can create her world alone and various game For look for missions and coins can make money to sell _ in metaverse sandbox alpha. since emergence exists game that has been appeared on facebook that has been replaced be meta, create attention world public increasingly highlight technology this , someone _ welcome game the with good and some have _ worries to development technology the . So study This will dig analysis sentiment public Indonesia against development and use metaverse technology uses method algorithm Algorithm Support Vector Machine. analysis sentiment that will done on social media Facebook. Programming language used _  is  Language  Jupyter Notebook Python. Study This get results opinion  public  Indonesia  to  metaverse technology that shows  behave neutral , negative and positive .

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References

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Published

2024-02-15

How to Cite

Prahmana, I. G., Br Sitepu, K. A., & Selfira. (2024). Analysis Sentiment On Social Media Instagram Towards Metaverse Games Saindbox Aplha 2 With Support Vector Machine Algorithm. Journal of Artificial Intelligence and Engineering Applications (JAIEA), 3(2), 529–533. https://doi.org/10.59934/jaiea.v3i2.230