AZIEZAH, N.; MUHAMMAD FAWWAZ NAUFAL; ANDINI TRIBUANA TUNGGADEWI; ROSYDA DIANAH; RINA MARTINI. Implementation of the Rapid Game Prototyping Method in the Educational Game E-Rush Using Unity 2D Engine. Journal of Artificial Intelligence and Engineering Applications (JAIEA), [S. l.], v. 4, n. 3, p. 1974–1979, 2025. DOI: 10.59934/jaiea.v4i3.1058. Disponível em: https://ioinformatic.org/index.php/JAIEA/article/view/1058. Acesso em: 14 feb. 2026.