KEVIN; OCTARA PRIBADI; HENDRI. Implementation of Fuzzy Logic Algorithm to Improve NPC Decision-Making in 2D Adventure Games Using Unity. Journal of Artificial Intelligence and Engineering Applications (JAIEA), [S. l.], v. 4, n. 3, p. 2376–2381, 2025. DOI: 10.59934/jaiea.v4i3.1175. Disponível em: https://ioinformatic.org/index.php/JAIEA/article/view/1175. Acesso em: 11 dec. 2025.