Designing a Mobile Application Prototype for Accessing and Publishing Student Journals using Figma

Authors

  • Muhammad Alda Universitas Islam Negeri Sumatera Utara
  • Ardi Ari Kurniawan Universitas Islam Negeri Sumatera Utara
  • Vidya Ramadhani Universitas Islam Negeri Sumatera Utara
  • Muhammad Revandy Ananda Universitas Islam Negeri Sumatera Utara

Keywords:

Application Design; Prototyping; Figma; Mobile App

Abstract

The development of digital technology has driven significant changes in academic information management, including student journal publications. This study aims to design a mobile application prototype as a medium for accessing and publishing journals within the Faculty of Science and Technology at the State Islamic University of North Sumatra. The method used is the prototyping model, which emphasizes an iterative process between designers and users. The research stages include needs identification, initial design creation, evaluation, and design refinement using Figma as an interface design tool. The results of this research are a prototype application that displays key features such as journal uploading, searching, and downloading of student scientific papers. Initial evaluations show that this design is easy to understand, has clear navigation, and meets user needs. This prototype is expected to be the basis for the development of a more integrated student journal repository system in the future.

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References

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Published

2026-04-23

How to Cite

Muhammad Alda, Kurniawan, A. A., Vidya Ramadhani, & Muhammad Revandy Ananda. (2026). Designing a Mobile Application Prototype for Accessing and Publishing Student Journals using Figma. Journal of Optimization and Decision Science (JODS), 1(1), 13–18. Retrieved from https://ioinformatic.org/index.php/JODS/article/view/2272

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